Example #1
0
        public List <Interaction> CreateInteractionsGroup(GameSession ses)
        {
            HintEncounter hint  = new HintEncounter();
            EarthCave     earth = new EarthCave(ses, hint);
            FrostCave     frost = new FrostCave(ses, hint);
            FireCave      fire  = new FireCave(ses, hint);

            return(new List <Interaction>()
            {
                fire, earth, frost
            });
        }
Example #2
0
 public FireCave(GameSession ses, HintEncounter hint) : base(ses)
 {
     Name        = "interaction1703";
     this.hint   = hint;
     cavePhoenix = new Phoenix(parentSession.currentPlayer.Level); //scales with player level
 }