// Use this for initialization
    void Start()
    {
        _enterPressed = false;
        if (Instance != null)
        {
            Destroy(gameObject);
        }

        Instance = this;
    }
Example #2
0
    public static void SaveHighScore(HighScoreMenuManager highScore)
    {
        BinaryFormatter formatter = new BinaryFormatter();
        string          path      = Application.persistentDataPath + "/player.wow";
        FileStream      stream    = new FileStream(path, FileMode.Create);

        HighScoreData data = new HighScoreData(highScore);

        formatter.Serialize(stream, data);
        stream.Close();
    }
 public HighScoreData(HighScoreMenuManager highScore)
 {
     names  = highScore.nameArray;
     scores = highScore.scoreArray;
 }