// Start is called before the first frame update
 private void OnEnable()
 {
     Name1.text  = HighScoreInterface.ReturnFirstName();
     Name2.text  = HighScoreInterface.ReturnSecondName();
     Name3.text  = HighScoreInterface.ReturnThirdName();
     Score1.text = HighScoreInterface.ReturnFirstScore().ToString();
     Score2.text = HighScoreInterface.ReturnSecondScore().ToString();
     Score3.text = HighScoreInterface.ReturnThirdScore().ToString();
 }
        public IEnumerator ReturnFirstScoreTest()
        {
            int      score      = HighScoreInterface.ReturnFirstScore();
            string   jsonString = PlayerPrefs.GetString("Database");
            DataBase db         = JsonUtility.FromJson <DataBase>(jsonString);
            int      n          = db.PlayerList[0].Score;

            yield return(1);

            Assert.AreEqual(score, n);
        }