// Start is called before the first frame update private void OnEnable() { Name1.text = HighScoreInterface.ReturnFirstName(); Name2.text = HighScoreInterface.ReturnSecondName(); Name3.text = HighScoreInterface.ReturnThirdName(); Score1.text = HighScoreInterface.ReturnFirstScore().ToString(); Score2.text = HighScoreInterface.ReturnSecondScore().ToString(); Score3.text = HighScoreInterface.ReturnThirdScore().ToString(); }
public IEnumerator ReturnFirstScoreTest() { int score = HighScoreInterface.ReturnFirstScore(); string jsonString = PlayerPrefs.GetString("Database"); DataBase db = JsonUtility.FromJson <DataBase>(jsonString); int n = db.PlayerList[0].Score; yield return(1); Assert.AreEqual(score, n); }