Example #1
0
    public static void test(Transform t)
    {
        GUIContent c    = new GUIContent(t.position.ToString());
        Vector2    l    = HierarchyHelperTools.GetContentSize(c);
        Rect       rect = HierarchyHelperManager.GetControlRect(l.x + _sliderValue);

        GUI.Label(rect, c);
    }
    public static void DrawLayerName(GameObject obj)
    {
        GUIContent layerName = new GUIContent(LayerMask.LayerToName(obj.layer));
        Vector2    size      = HierarchyHelperTools.GetContentSize(layerName);

        Rect rect = HierarchyHelperManager.GetControlRect(size.x);

        GUI.Label(rect, layerName);
    }