protected override void Start() { player = PlayerController.Instance; roomController = (HiddenRoomController)FindObjectOfType(typeof(HiddenRoomController)); base.Start(); if (roomToShow != "") { needToShowRoom = true; } else { needToShowRoom = false; } anim = GetComponent <Animator>(); dialogueController = DialogueController.Instance; }
protected override void Start() { player = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerController>(); roomController = (HiddenRoomController)FindObjectOfType(typeof(HiddenRoomController)); base.Start(); if (roomToShow != "") { needToShowRoom = true; } else { needToShowRoom = false; } anim = GetComponent <Animator>(); dialogueController = GameObject.FindGameObjectWithTag("DialogueController").GetComponent <DialogueController>(); }