IEnumerator WelcomeSceneHandler() { yield return(new WaitForSeconds(0.5f)); DebugConsole.Log(Application.version); DebugConsole.Log(Screen.currentResolution); DebugConsole.Log(SystemInfo.operatingSystem); DebugConsole.Log(); DebugConsole.Log(SystemInfo.systemMemorySize + "MB"); DebugConsole.Log(SystemInfo.deviceModel); DebugConsole.Log(); DebugConsole.Log(SystemInfo.processorCount + " x " + SystemInfo.processorFrequency + "MHz on " + SystemInfo.processorType); DebugConsole.Log(); DebugConsole.Log(SystemInfo.graphicsMemorySize + "MB"); DebugConsole.Log(SystemInfo.graphicsDeviceName + " (" + SystemInfo.graphicsDeviceVendor + ")"); DebugConsole.Log(SystemInfo.graphicsDeviceType + " on " + SystemInfo.graphicsDeviceVersion); DebugConsole.Log(); DebugConsole.Log(SystemInfo.npotSupport + " NPOT Support"); DebugConsole.Log(SystemInfo.supportsImageEffects + " Image Effect Support"); yield return(new WaitForSeconds(Delay)); Overlay.Show(); yield return(new WaitForSeconds(0.5f)); if (DataLayer.HasUnsavedFile()) { App.CurrentDrawingFile = DataLayer.LoadUnsavedFile(); App.LoadScene(App.DrawingSceneIndex); } else { App.LoadScene(App.GallerySceneIndex); } }
public void OnDrawingIconClicked(int index) { MagicToolHidable.Hide(); switch (index) { case 0: CurrentToolType = ToolType.PencilPaintTool; break; case 1: CurrentToolType = ToolType.BrushPaintTool; break; case 2: CurrentToolType = ToolType.EraserTool; break; case 3: if (((int)CurrentToolType & (int)ToolType.ToolFamilyMask) == (int)ToolType.MagicTool) { MagicToolHidable.Show(); } CurrentToolType = MagicToolType; break; case 4: CurrentToolType = ToolType.TransTool; break; default: throw new System.NotImplementedException(); } }
IEnumerator SceneTransitionHandler() { SceneOverlay.Show(); yield return(new WaitForSeconds(0.5f)); App.LoadScene(App.DrawingSceneIndex); }
public void OnHideButtonClicked() { PackAll(); foreach (var bar in HidableTabs) { bar.Hide(); } ShowIcon.Show(); }
public override void Test() { if (flag) { Hidable.Show(); } else { Hidable.Hide(); } flag = !flag; }
public void OnDrawingClicked(DrawingController drawing) { CopyButton.Show(); DeleteButton.Show(); if (drawing == selectedDrawing) { App.CurrentDrawingFile = drawing.DrawingFile; App.LoadScene(App.DrawingSceneIndex); } else { selectedDrawing = drawing; foreach (var d in drawings) { d.Selected = d == selectedDrawing; } } }
public void OnLayerPressed(LayerController layer) { DeleteIconHidable.Show(); }
public void OnCardPressed(ColorCardController colorCard) { DeleteIconHidable.Show(); }
public void ShowOverlay() { gameObject.SetActive(true); OverlayHidable.Show(); }
public void ShowPopup(Hidable popupHidable) { popupHidable.Show(); popupHidables.AddFirst(popupHidable); Overlay.ShowOverlay(); }