public void AddTile(HexTile.eDirection direction, HexTile.eState status, HexMoveMapParametrs parametrs) { HexTileMap hex = new HexTileMap(status, parametrs); Map.Add(direction, hex); }
public void AddTile(HexTile.eDirection direction) { HexTileMap hex = new HexTileMap(States); Map.Add(direction, hex); }