Example #1
0
    /// <summary>
    /// ミッションクリアのマーキー表示
    /// </summary>
    static public void SetupMissionClearMessage()
    {
        ClearMissionClearMessage();

        //----------------------------------------
        // 新規達成演出前のアチーブメントがあるならメッセージ表示
        //----------------------------------------
        if (ResidentParam.m_AchievementClear != null && ResidentParam.m_AchievementClear.m_BufferSize > 0)
        {
            m_MsgBarResetText         = true;
            m_MsgBarRequestInputIndex = 0;

            for (int i = 0; i < ResidentParam.m_AchievementClear.m_BufferSize; ++i)
            {
                //----------------------------------------
                // アチーブメントが演出が必要なステータス状況かチェック
                //----------------------------------------
                PacketAchievement cAchievement = ResidentParam.m_AchievementClear[i];
                if (cAchievement == null)
                {
                    continue;
                }
                if (cAchievement.server_state != (int)ServerDataDefine.ACHIEVEMENT_STATE.ACHIEVEMENT_STATE_S1_T1_E0_S0)
                {
                    continue;
                }
                // クエストミッションはミッション画面に表示されず、直接アイテムを受け取るので弾く
                if (cAchievement.achievement_category_id == (int)ServerDataDefine.ACHIEVEMENT_CATEGORY_TYPE.QUEST)
                {
                    continue;
                }

                HeaderMessage message = new HeaderMessage();
                message.fix_id        = cAchievement.fix_id;
                message.message       = string.Format(GameTextUtil.GetText("achievement_complete"), TextUtil.RemoveNewLine(cAchievement.draw_msg));
                message.message_color = Color.white;
                message.bg_color      = HexColor.ToColor("#f90974");
                message.type          = HeaderMessage.MESSAGE_TYPE.ACHIEVEMENT_CLEAR;
                message.priority      = ResidentParam.m_AchievementClear.m_BufferSize - i;
                m_MsgBarOtherMessageList.Add(message);
            }
            m_MsgBarOtherMessageList.Sort(HeaderMessage.SortCompare);
        }
    }
Example #2
0
    /**
     * @brief NGUIのカラータグの文字数を返す
     * return カラータグの文字数 [FFAA00]=8 [-]=3 それ以外は0
     */
    static public int ParseSymbol(string text, int index, List <Color> colors, bool premultiply)
    {
        int length = text.Length;

        if (index + 2 < length)
        {
            if (text[index + 1] == '-')
            {
                if (text[index + 2] == ']')
                {
                    if (colors != null && colors.Count > 1)
                    {
                        colors.RemoveAt(colors.Count - 1);
                    }
                    return(3);
                }
            }
            else if (index + 7 < length)
            {
                if (text[index + 7] == ']')
                {
                    if (colors != null)
                    {
                        Color c = HexColor.ToColor(text.Substring(index + 1, 6));

                        if (HexColor.FormColorString(c).Substring(1, 6) != text.Substring(index + 1, 6))
                        {
                            return(0);
                        }

                        c.a = colors[colors.Count - 1].a;
                        if (premultiply && c.a != 1f)
                        {
                            c = Color.Lerp(ColorUtil.COLOR_INVISIBLE, c, c.a);
                        }

                        colors.Add(c);
                    }
                    return(8);
                }
            }
        }
        return(0);
    }
Example #3
0
    /// <summary>
    /// 属性ごとの色を取得する
    /// </summary>
    /// <param name="element_type"></param>
    /// <returns></returns>
    public static Color GetElementLabelColor(MasterDataDefineLabel.ElementType element_type)
    {
        string hex = "";

        switch (element_type)
        {
        case MasterDataDefineLabel.ElementType.NAUGHT:
            hex = "#c6c6c6";
            break;

        case MasterDataDefineLabel.ElementType.FIRE:
            hex = "#ff372c";
            break;

        case MasterDataDefineLabel.ElementType.WATER:
            hex = "#41b6ff";
            break;

        case MasterDataDefineLabel.ElementType.LIGHT:
            hex = "#ffff00";
            break;

        case MasterDataDefineLabel.ElementType.DARK:
            hex = "#b400ff";
            break;

        case MasterDataDefineLabel.ElementType.WIND:
            hex = "#25b300";
            break;

        case MasterDataDefineLabel.ElementType.HEAL:
            hex = "#ff8c00";
            break;
        }

        if (hex.IsNullOrEmpty())
        {
            return(Color.white);
        }

        return(HexColor.ToColor(hex));
    }
Example #4
0
 // Use this for initialization
 void Start()
 {
     BindingText      = "TextBindingTest<color=#00ffffff>あいうえお</color>";
     BindingTextColor = Color.cyan;
     BindingColor     = HexColor.ToColor("#00ffff77");
 }