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C# (CSharp) HeroRabbit.hasShield Examples
Programming Language:
C# (CSharp)
Class/Type:
HeroRabbit
Method/Function:
hasShield
Examples at hotexamples.com:
1
C# (CSharp) HeroRabbit.hasShield - 1 examples found
. These are the top rated real world C# (CSharp) examples of
HeroRabbit.hasShield
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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GetComponent(9)
die(9)
Die(8)
beRambo(5)
Kill(5)
DecreaseRabbitSize(4)
beBig(4)
isBig(3)
reduceHealth(3)
Jump(3)
removeHealth(3)
getGhost(2)
isBigg(2)
onRabbitDeath(2)
crystalTune(2)
getLives(2)
onHealthChange(2)
addHealth(2)
orcAttack(2)
playMusicOnCoin(2)
DieOnPlatform(2)
playMusicOnMushroom(2)
playMusicOnFruit(2)
playMusicOnCrystal(2)
getHealth(2)
makeRabbitSmallOrDead(1)
mushroomHit(1)
muteMusicOnRun(1)
grow(1)
hasShield(1)
hitBomb(1)
increaseHealth(1)
rab_health(1)
isBigRabit(1)
mushroomTune(1)
isInvincible(1)
mushroomCatch(1)
isInvincibleNow(1)
playMusicOnDeath(1)
playDeathSound(1)
isTheRambo(1)
jump(1)
makeBigger(1)
makeRabbitBig(1)
playMusicOnBomb(1)
isRabbitBig(1)
Bomb(1)
getFirstBomb(1)
TossRabbitUp(1)
ChangeSize(1)
Frequently Used Methods
GetComponent (9)
die (9)
Die (8)
beRambo (5)
Kill (5)
DecreaseRabbitSize (4)
beBig (4)
isBig (3)
reduceHealth (3)
Jump (3)
Frequently Used Methods
removeHealth (3)
getGhost (2)
isBigg (2)
onRabbitDeath (2)
crystalTune (2)
getLives (2)
onHealthChange (2)
addHealth (2)
orcAttack (2)
playMusicOnCoin (2)
DieOnPlatform (2)
playMusicOnMushroom (2)
playMusicOnFruit (2)
playMusicOnCrystal (2)
getHealth (2)
makeRabbitSmallOrDead (1)
mushroomHit (1)
muteMusicOnRun (1)
grow (1)
hasShield (1)
Frequently Used Methods
DieOnPlatform (2)
playMusicOnMushroom (2)
playMusicOnFruit (2)
playMusicOnCrystal (2)
getHealth (2)
makeRabbitSmallOrDead (1)
mushroomHit (1)
muteMusicOnRun (1)
grow (1)
hasShield (1)
hitBomb (1)
increaseHealth (1)
rab_health (1)
isBigRabit (1)
mushroomTune (1)
isInvincible (1)
mushroomCatch (1)
isInvincibleNow (1)
playMusicOnDeath (1)
playDeathSound (1)
isTheRambo (1)
jump (1)
makeBigger (1)
makeRabbitBig (1)
playMusicOnBomb (1)
isRabbitBig (1)
Bomb (1)
getFirstBomb (1)
TossRabbitUp (1)
ChangeSize (1)
Frequently Used Methods
hitBomb (1)
increaseHealth (1)
rab_health (1)
isBigRabit (1)
mushroomTune (1)
isInvincible (1)
mushroomCatch (1)
isInvincibleNow (1)
playMusicOnDeath (1)
playDeathSound (1)
isTheRambo (1)
jump (1)
makeBigger (1)
makeRabbitBig (1)
playMusicOnBomb (1)
isRabbitBig (1)
Bomb (1)
getFirstBomb (1)
TossRabbitUp (1)
ChangeSize (1)
Diminish (1)
DownSize (1)
GetIsBig (1)
Grow (1)
GrowDown (1)
GrowUp (1)
IncreaseRabbitSize (1)
IsGrewUp (1)
Live (1)
Mushroom (1)
PlayDeathSound (1)
Revive (1)
UpSize (1)
fruitTune (1)
addOneHealth (1)
alive (1)
bombHit (1)
bombTune (1)
boomCatch (1)
callDie (1)
Example #1
0
Show file
File:
Bomb.cs
Project:
Oliviya11/UnityProject
protected override bool findCondition(HeroRabbit rabbit) { return(!rabbit.hasShield()); }
x