Example #1
0
        private object OnAddExp(params object[] objs)
        {
            MajorPlayer player = PlayerManager.GetInstance().MajorPlayer;

            base.Exp.fillAmount = (float)player.Exp / (float)player.maxExp;

            if (player.addExp > 0)
            {
                HeroMenuView.GetInstance().PlayerMessageList.Add(Util.ADD_EXP + player.addExp);
                player.addExp = 0;
            }

            //Debug.LogError(player.maxExp + " " + player.Exp + " " + base.Exp.fillAmount + " " + player.level);

            return(null);
        }
Example #2
0
        public object OnInitSceneUI(params object[] objs)
        {
            //--------- menu begin--------------------------
            ButtonBarView.GetInstance().viewType = ViewType.Menu; //ShortcutView.GetInstance(); //old view

            CMDView.GetInstance().viewType      = ViewType.Menu;
            HitPanelView.GetInstance().viewType = ViewType.Menu;
            HeroMenuView.GetInstance().viewType = ViewType.Menu;   //HeadView.GetInstance();//old view
            MinMapView.GetInstance().viewType   = ViewType.Menu;

            if (PlayerManager.GetInstance().MajorPlayer.level >= 14)
            {
                MissionFollowListView.GetInstance().viewType = ViewType.Menu;
            }
            else
            {
                MissionFollowView.GetInstance().viewType = ViewType.Menu;
            }

            TopRightMenuView.GetInstance().viewType = ViewType.Menu;
            PveProcessView.GetInstance().viewType   = ViewType.Menu;
            //-----------menu end--------------------

            //-----------window begin-----------------
            PveView.GetInstance();
            PveQuitView.GetInstance();
            PveAutoFight.GetInstance();
            //-----------window end-------------------

            //----------Tip begin-----------
            PveFailView.GetInstance();
            ReliveView.GetInstance();
            //----------Tip end-------------


            return(null);
        }