void enabledMoving() { this.gameObject.GetComponent <CapsuleCollider2D>().isTrigger = true; GameObject hero = GameObject.Find("main_hero"); HeroControl move = hero.GetComponent <HeroControl>(); move.enabled = false; HeroJump jump = hero.GetComponent <HeroJump>(); jump.enabled = false; HeroAttack attack = hero.GetComponent <HeroAttack>(); attack.enabled = false; }
protected override void OnInitialize() { try { var heroJump = _heroJumps.FirstOrDefault( h => h.Name.Equals(ObjectManager.Player.ChampionName, StringComparison.OrdinalIgnoreCase)); if (heroJump == null) { OnUnload(null, new UnloadEventArgs(true)); } else { _heroJump = heroJump; _spell = new Spell(heroJump.Slot, heroJump.Range); } base.OnInitialize(); } catch (Exception ex) { //Global.Logger.AddItem(new LogItem(ex)); } }