Example #1
0
        protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
        {
            base.OnLoad(sender, eventArgs);

            logic      = new RLogic();
            drawDamage = new HeroHealthBarIndicator();
        }
Example #2
0
        protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
        {
            base.OnLoad(sender, eventArgs);

            Menu.AddItem(new MenuItem("LeeSin.Drawing.Damage.Q", "Draw Q Damage").SetValue(false));

            heroHealthBarIndicator = new HeroHealthBarIndicator();
        }
Example #3
0
        protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
        {
            Menu = new Menu(Name, Name);

            Menu.AddItem(new MenuItem(Name + "Enabled", "Enabled").SetValue(true));

            logic = new LogicAll();
            heroHealthBarIndicator = new HeroHealthBarIndicator();
        }
Example #4
0
        protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
        {
            base.OnLoad(sender, eventArgs);

            Menu.AddItem(new MenuItem("Damage", "Damage").SetValue(true));

            Menu.AddItem(new MenuItem("Counter", "AutoAttack Counter").SetValue(true));

            Menu.AddItem(new MenuItem("Vayne.Drawings.Damage.X", "AutoAttack X-Axis").SetValue(new Slider(0, -50, 50)));

            Menu.AddItem(new MenuItem("Vayne.Drawings.Damage.Y", "AutoAttack Y-Axis").SetValue(new Slider(0, -50, 50)));

            heroHealthBarIndicator = new HeroHealthBarIndicator();
        }
Example #5
0
        protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
        {
            base.OnLoad(sender, eventArgs);

            heroHealthBarIndicator = new HeroHealthBarIndicator();
        }
Example #6
0
 protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
 {
     this.heroHealthBarIndicator = new HeroHealthBarIndicator();
     this.dmg = new Dmg();
 }