public static Herb Factory(int cellID, Herbs type) { Herb herb = Herb.Factory(type); herb.Cell = Cell.FromId(cellID); return(herb); }
public static Herb Factory(Herbs type) { herbType = type; GameObject herbGo = PhotonNetwork.Instantiate("Prefabs/Tokens/" + herbType, Vector3.zero, Quaternion.identity, 0); token = herbGo; Herb herb = herbGo.GetComponent <Herb>(); herb.Cell = null; if (type == Herbs.Herb3) { herb.maxUse = 3; } else { herb.maxUse = 4; } return(herb); }
public async Task <IActionResult> Create([Bind("Name, Calories, Origin")] Seasoning seasoning, [Bind("Hotness")] Herbs herbs) { if (ModelState.IsValid) { _context.Seasoning.Add(seasoning); herbs.Id = seasoning.Id; _context.Add(herbs); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } ViewData["Id"] = new SelectList(_context.Seasoning, "Id", "Id", herbs.Id); return(View(herbs)); }
public async Task <IActionResult> Edit(int id, [Bind("Name, Calories, Origin")] Seasoning seasoning, [Bind("Id,Hotness")] Herbs herbs) { if (id != herbs.Id) { return(NotFound()); } if (ModelState.IsValid) { try { seasoning.Id = id; _context.Seasoning.Update(seasoning); _context.Update(herbs); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!HerbsExists(herbs.Id)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } ViewData["Id"] = new SelectList(_context.Seasoning, "Id", "Id", herbs.Id); return(View(herbs)); }
private void btn_Herbs_Click(object sender, RoutedEventArgs e) { Herbs herbs = new Herbs(); herbs.Show(); }
public void OnEnable() { myType = herbType; }