private CompetitionsBundle GetCompetitionsBundle(HelloPackage helloPackage) { var competitionsBundle = CompetitionsBundle.Load(competitionsName, helloPackage.LevelName); competitionsBundle.competitions.HelloPackage = helloPackage; return(competitionsBundle); }
private void CheckMatchState(GK_RTM_Match macth) { IOSNativePopUpManager.dismissCurrentAlert(); if (macth != null) { if (macth.ExpectedPlayerCount == 0) { IOSNativePopUpManager.showMessage("Match Started", "let's play now\n Macth.ExpectedPlayerCount): " + macth.ExpectedPlayerCount); m.enabled = true; b.enabled = false; d.enabled = true; ISN_Logger.Log("Sending HelloPackage "); HelloPackage p = new HelloPackage(); p.send(); } else { IOSNativePopUpManager.showMessage("Match Created", "Macth.ExpectedPlayerCount): " + macth.ExpectedPlayerCount); } } }
public NetworkParticipant[] GetParticipants(HelloPackage helloPackage) { var client = new ClientWithPackage(listener.AcceptTcpClient()); var client2 = new ClientWithPackage(listener.AcceptTcpClient()); CompetitionsBundle = GetCompetitionsBundle(helloPackage); return(new[] { new NetworkParticipant(CompetitionsBundle.competitions, 0, client.Client), new NetworkParticipant(CompetitionsBundle.competitions, 1, client2.Client) }); }
private void OnGCMatchStart(GameCenterMatchData match) { IOSNativePopUpManager.showMessage("OnMatchStart", "let's play now\n Other player count: " + match.playerIDs.Count); m.enabled = true; b.enabled = false; d.enabled = true; Debug.Log("Sending HelloPackage "); HelloPackage p = new HelloPackage(); p.send(); }
private void CheckMatchState(GK_RTM_Match macth) { IOSNativePopUpManager.dismissCurrentAlert(); if(macth != null) { if(macth.ExpectedPlayerCount == 0) { IOSNativePopUpManager.showMessage ("Match Started", "let's play now\n Macth.ExpectedPlayerCount): " + macth.ExpectedPlayerCount); m.enabled = true; b.enabled = false; d.enabled = true; Debug.Log("Sending HelloPackage "); HelloPackage p = new HelloPackage(); p.send(); } else { IOSNativePopUpManager.showMessage ("Match Created", "Macth.ExpectedPlayerCount): " + macth.ExpectedPlayerCount); } } }
public abstract ISceneSettings ParseSettings(HelloPackage helloPackage);
private void OnGCMatchStart(GameCenterMatchData match) { IOSNativePopUpManager.showMessage ("OnMatchStart", "let's play now\n Other player count: " + match.playerIDs.Count); m.enabled = true; b.enabled = false; d.enabled = true; Debug.Log("Sending HelloPackage "); HelloPackage p = new HelloPackage(); p.send(); }