void Push_ExecuteAction(object action, HeliosActionEventArgs e) { BeginTriggerBypass(e.BypassCascadingTriggers); if (!BypassTriggers) { _pushedTrigger.FireTrigger(new BindingValue(true)); } Pushed = true; EndTriggerBypass(e.BypassCascadingTriggers); }
void Release_ExecuteAction(object action, HeliosActionEventArgs e) { BeginTriggerBypass(e.BypassCascadingTriggers); if (!BypassTriggers) { _releasedTrigger.FireTrigger(new BindingValue(false)); } Pushed = false; EndTriggerBypass(e.BypassCascadingTriggers); }
public override void MouseUp(Point location) { if (_mouseAction) { _releaseTrigger.FireTrigger(BindingValue.Empty); } }
public override void MouseUp(Point location) { if (_mouseAction) { _releaseTrigger.FireTrigger(BindingValue.Empty); _mouseAction = false; } switch (SwitchPosition) { case ThreeWayToggleSwitchPosition.One: if (SwitchType == ThreeWayToggleSwitchType.MomOnMom || SwitchType == ThreeWayToggleSwitchType.MomOnOn) { SwitchPosition = ThreeWayToggleSwitchPosition.Two; } break; case ThreeWayToggleSwitchPosition.Three: if (SwitchType == ThreeWayToggleSwitchType.MomOnMom || SwitchType == ThreeWayToggleSwitchType.OnOnMom) { SwitchPosition = ThreeWayToggleSwitchPosition.Two; } break; } }
void Release_ExecuteAction(object action, HeliosActionEventArgs e) { BeginTriggerBypass(e.BypassCascadingTriggers); if (!BypassTriggers) { _releasedTrigger.FireTrigger(new BindingValue(false)); } if (ButtonType == PushButtonType.Momentary) { Pushed = false; IsClosed = false; } EndTriggerBypass(e.BypassCascadingTriggers); }
private void Decrement() { KnobRotation -= _rotationStep; _lastPulse -= _rotationStep; if (!BypassTriggers) { _decrementTrigger.FireTrigger(new BindingValue(-StepValue)); } }
private void Increment() { KnobRotation += _rotationStep; _lastPulse += _rotationStep; if (!BypassTriggers) { _incrementTrigger.FireTrigger(new BindingValue(StepValue)); } }
public override void ProcessNetworkData(string id, string value) { BindingValue bound = new BindingValue(value); _value.SetValue(bound, false); _receivedTrigger.FireTrigger(bound); ValueReceived?.Invoke(this, new Value { Text = value }); }
public override void ProcessNetworkData(string id, string value) { if (value.Equals(_position1Value)) { _value.SetValue(new BindingValue(1), false); _pushed1Trigger.FireTrigger(BindingValue.Empty); } else if (value.Equals(_position2Value)) { _value.SetValue(new BindingValue(3), false); _pushed1Trigger.FireTrigger(BindingValue.Empty); } else if (value.Equals(_releaseValue)) { _value.SetValue(new BindingValue(2), false); _releasedTrigger.FireTrigger(BindingValue.Empty); } }
void Push_ExecuteAction(object action, HeliosActionEventArgs e) { BeginTriggerBypass(e.BypassCascadingTriggers); if (!BypassTriggers) { _pushedTrigger.FireTrigger(new BindingValue(true)); } if (ButtonType == PushButtonType.Momentary) { Pushed = true; IsClosed = true; } else { Pushed = !Pushed; IsClosed = Pushed; } EndTriggerBypass(e.BypassCascadingTriggers); }
protected override void Pulse(bool increment) { if (increment) { KnobRotation += _rotationStep; if (!BypassTriggers) { _incrementTrigger.FireTrigger(new BindingValue(StepValue)); } } else { KnobRotation -= _rotationStep; if (!BypassTriggers) { _decrementTrigger.FireTrigger(new BindingValue(-StepValue)); } } OnDisplayUpdate(); }
public override void PollValue(JoystickState state) { bool newValue = GetValue(state); if (_lastPollValue != newValue) { BindingValue bindValue = new BindingValue(newValue); _lastPollValue = newValue; _value.SetValue(bindValue, false); if (newValue) { _press.FireTrigger(bindValue); } else { _release.FireTrigger(bindValue); } } }
public override void PollValue(JoystickState state) { POVDirection newValue = GetValue(state); if (_lastPollValue != newValue) { BindingValue bindValue = new BindingValue((double)newValue); switch (_lastPollValue) { case POVDirection.Up: _upExit.FireTrigger(BindingValue.Empty); break; case POVDirection.UpAndRight: _upRightExit.FireTrigger(BindingValue.Empty); break; case POVDirection.Right: _rightExit.FireTrigger(BindingValue.Empty); break; case POVDirection.DownAndRight: _downRightEnter.FireTrigger(BindingValue.Empty); break; case POVDirection.Down: _downExit.FireTrigger(BindingValue.Empty); break; case POVDirection.DownAndLeft: _downLeftExit.FireTrigger(BindingValue.Empty); break; case POVDirection.Left: _leftEnter.FireTrigger(BindingValue.Empty); break; case POVDirection.UpAndLeft: _upLeftExit.FireTrigger(BindingValue.Empty); break; case POVDirection.Center: _centerExit.FireTrigger(BindingValue.Empty); break; } switch (newValue) { case POVDirection.Up: _upEnter.FireTrigger(BindingValue.Empty); break; case POVDirection.UpAndRight: _upRightEnter.FireTrigger(BindingValue.Empty); break; case POVDirection.Right: _rightEnter.FireTrigger(BindingValue.Empty); break; case POVDirection.DownAndRight: _downRightEnter.FireTrigger(BindingValue.Empty); break; case POVDirection.Down: _downEnter.FireTrigger(BindingValue.Empty); break; case POVDirection.DownAndLeft: _downLeftEnter.FireTrigger(BindingValue.Empty); break; case POVDirection.Left: _leftEnter.FireTrigger(BindingValue.Empty); break; case POVDirection.UpAndLeft: _upLeftEnter.FireTrigger(BindingValue.Empty); break; case POVDirection.Center: _centerEnter.FireTrigger(BindingValue.Empty); break; } _value.SetValue(bindValue, false); _lastPollValue = newValue; } }
private void Profile_ProfileStopped(object sender, EventArgs e) { _profileStoppedTrigger.FireTrigger(BindingValue.Empty); }
private void OnDataReceived(IAsyncResult asyn) { try { if (_socket != null && _started) { int receivedByteCount = _socket.EndReceiveFrom(asyn, ref _client); if (receivedByteCount > 12) { // Don't create the extra strings if we don't need to if (ConfigManager.LogManager.LogLevel == LogLevel.Debug) { ConfigManager.LogManager.LogDebug("UDP Interface received packet. (Interface=\"" + Name + "\", Packet=\"" + iso_8859_1.GetString(_dataBuffer, 0, receivedByteCount) + "\")"); } String packetClientID = iso_8859_1.GetString(_dataBuffer, 0, 8); if (!_clientID.Equals(packetClientID)) { ConfigManager.LogManager.LogInfo("UDP interface new client connected, sending data reset command. (Interface=\"" + Name + "\", Client=\"" + _client.ToString() + "\", Client ID=\"" + packetClientID + "\")"); _connectedTrigger.FireTrigger(BindingValue.Empty); _clientID = packetClientID; SendData("R"); } _tokenCount = 0; int parseCount = receivedByteCount - 1; int lastIndex = 8; for (int i = 9; i < parseCount; i++) { if (_dataBuffer[i] == 0x3a || _dataBuffer[i] == 0x3d) { int size = i - lastIndex - 1; //_tokens[_tokenCount++] = System.Text.Encoding.UTF8.GetString(_dataBuffer, lastIndex + 1, size); _tokens[_tokenCount++] = iso_8859_1.GetString(_dataBuffer, lastIndex + 1, size); lastIndex = i; } } //_tokens[_tokenCount++] = System.Text.Encoding.UTF8.GetString(_dataBuffer, lastIndex + 1, parseCount - lastIndex - 1); _tokens[_tokenCount++] = iso_8859_1.GetString(_dataBuffer, lastIndex + 1, parseCount - lastIndex - 1); if (_tokenCount % 1 > 0) { _tokenCount--; } _profile.Dispatcher.Invoke((Action)ProcessData, System.Windows.Threading.DispatcherPriority.Send); } else { string RecString = iso_8859_1.GetString(_dataBuffer, 0, receivedByteCount); // Special case for Disconnect - Event must be put into the LUA file if (RecString.Contains("DISCONNECT")) { ConfigManager.LogManager.LogInfo("UDP interface disconnect from Lua."); _disconnectedTrigger.FireTrigger(BindingValue.Empty); } else { ConfigManager.LogManager.LogWarning("UDP interface short packet received. (Interface=\"" + Name + "\")"); } } } } catch (SocketException se) { HandleSocketException(se); } catch (Exception e) { ConfigManager.LogManager.LogError("UDP interface threw unhandled exception processing packet. (Interface=\"" + Name + "\")", e); } WaitForData(); }
public override void Reset() { _profileResetTrigger.FireTrigger(BindingValue.Empty); base.Reset(); }
private void OnStartupTimer(Object source, System.Timers.ElapsedEventArgs e) { _startuptimer.Stop(); ConfigManager.LogManager.LogInfo("Startup Delay timer triggered."); _profileLoadedTrigger.FireTrigger(BindingValue.Empty); }
public override void ProcessNetworkData(string id, string value) { BindingValue bound = new BindingValue(value); _receivedTrigger.FireTrigger(bound); }