private void ShowSpecificGUI() { HedraEditor.InspectorView(this, "rotations"); GUILayout.Space(20); HedraEditor.SetButton("Randomize!", SpecificRandomization); }
private void ShowMainGUI() { GUILayout.Space(10); targetOption = (TargetOptions)EditorGUILayout.EnumPopup("Affect: ", targetOption); GUILayout.Space(20); HedraEditor.InspectorView(this, "materials"); GUILayout.Space(20); HedraEditor.SetButton("Randomize!", RandomizeMaterial); }