Example #1
0
        public void CauterizeWounds(Pawn p)
        {
            int iCount = 1;

            for (int i = 0; i < iCount; i++)
            {
                Hediff_Injury hi = p.health.hediffSet.GetInjuriesTendable().RandomElement();
                if (hi != null)
                {
                    float tendQuality = Rand.Range(.3f, .6f) * LightPotency;
                    hi.Tended(tendQuality);
                }
                else
                {
                    i = iCount;
                }
            }
        }