private string CreateBroadcastString()
    {
        ulong         sessionStartTime = HealthyGamingMgr.Get().GetSessionStartTime();
        StringBuilder builder          = new StringBuilder();

        builder.Append(this.m_idString);
        builder.Append(',');
        builder.Append(!this.m_availability ? "0" : "1");
        builder.Append(',');
        builder.Append(sessionStartTime);
        return(builder.ToString());
    }
Example #2
0
 private void Awake()
 {
     s_Instance = this;
     if (Options.Get().GetBool(Option.HEALTHY_GAMING_DEBUG, false))
     {
         this.m_DebugMode = true;
     }
     this.m_NextCheckTime = UnityEngine.Time.realtimeSinceStartup + 45f;
     ApplicationMgr.Get().WillReset += new System.Action(this.WillReset);
     ApplicationMgr.Get().Resetting += new System.Action(this.OnReset);
     FatalErrorMgr.Get().AddErrorListener(new FatalErrorMgr.ErrorCallback(this.OnFatalError));
     base.StartCoroutine(this.InitNetworkData());
 }
Example #3
0
 private void AssetsVersionCheckCompleted()
 {
     if (!string.IsNullOrEmpty(UpdateManager.Get().GetError()) && UpdateManager.Get().UpdateIsRequired())
     {
         Error.AddFatalLoc("GLUE_PATCHING_ERROR", new object[0]);
     }
     else
     {
         if (Network.ShouldBeConnectedToAurora())
         {
             BnetPresenceMgr.Get().Initialize();
             BnetFriendMgr.Get().Initialize();
             BnetChallengeMgr.Get().Initialize();
             BnetWhisperMgr.Get().Initialize();
             BnetNearbyPlayerMgr.Get().Initialize();
             FriendChallengeMgr.Get().OnLoggedIn();
             SpectatorManager.Get().Initialize();
             if (!Options.Get().GetBool(Option.CONNECT_TO_AURORA))
             {
                 Options.Get().SetBool(Option.CONNECT_TO_AURORA, true);
             }
             TutorialProgress progress = Options.Get().GetEnum <TutorialProgress>(Option.LOCAL_TUTORIAL_PROGRESS);
             if (progress > TutorialProgress.NOTHING_COMPLETE)
             {
                 this.m_waitingForSetProgress = true;
                 ConnectAPI.SetProgress((long)progress);
             }
             if (WebAuth.GetIsNewCreatedAccount())
             {
                 AdTrackingManager.Get().TrackAccountCreated();
                 WebAuth.SetIsNewCreatedAccount(false);
             }
         }
         ConnectAPI.RequestAccountLicenses();
         ConnectAPI.RequestGameLicenses();
         Box.Get().OnLoggedIn();
         BaseUI.Get().OnLoggedIn();
         InactivePlayerKicker.Get().OnLoggedIn();
         HealthyGamingMgr.Get().OnLoggedIn();
         DefLoader.Get().Initialize();
         CollectionManager.Init();
         AdventureProgressMgr.Init();
         Tournament.Init();
         GameMgr.Get().OnLoggedIn();
         if (Network.ShouldBeConnectedToAurora())
         {
             StoreManager.Get().Init();
         }
         Network.TrackClient(Network.TrackLevel.LEVEL_INFO, Network.TrackWhat.TRACK_LOGIN_FINISHED);
         Network.ResetConnectionFailureCount();
         if (Network.ShouldBeConnectedToAurora())
         {
             ConnectAPI.DoLoginUpdate();
         }
         else
         {
             this.m_waitingForUpdateLoginComplete = false;
         }
         Enum[] args = new Enum[] { PresenceStatus.LOGIN };
         PresenceMgr.Get().SetStatus(args);
         if (SplashScreen.Get() != null)
         {
             SplashScreen.Get().StopPatching();
             SplashScreen.Get().ShowRatings();
         }
         this.PreloadActors();
         if (!Network.ShouldBeConnectedToAurora())
         {
             base.StartCoroutine(this.RegisterScreenWhenReady());
         }
         SceneMgr.Get().LoadShaderPreCompiler();
     }
 }