public DeclareHitToOthers ( int damage, Vector3 point, PlayerPresence instigator ) : void | ||
damage | int | |
point | Vector3 | |
instigator | PlayerPresence | |
return | void |
public DeclareHitToOthers ( int damage, Vector3 point, PlayerPresence instigator ) : void | ||
damage | int | |
point | Vector3 | |
instigator | PlayerPresence | |
return | void |