} // END OF UPDATE() public void OnTriggerEnter2D(Collider2D gameItem) { // if player is hit by laser then if (gameItem.tag == "Player") { HealthManger.Damage(damageValue); } // for sparks Instantiate(sparkObj, transform.position, transform.rotation); Destroy(gameObject); }
public void OnTriggerEnter2D(Collider2D gameItem) { // if player hits me then if (gameItem.tag == "Player") { // decreasing the health of the player; HealthManger.Damage(damageValue); // code for knocking back the player player.knockbackCounter = player.knockbackDelay; // if player is knocked from the right side then if (gameItem.transform.position.x < transform.position.x) { player.rightKnock = true; } else { player.rightKnock = false; } } }