void CommenceTurn()
 {
     if (activeCardPlayer.CounterPrimary(activeCardOpponent))
     {
         tm.PlayerWins();
         Debug.Log("player win");
         int type = activeCardPlayer.GetType();
         typeScores[type - 1] += 2;
         float dmg = CalculateDmg(activeCardPlayer, activeCardOpponent, player, opp);
         opp.TakeDamage(dmg);
         oppHB.BackgroundFlash();
         opp.UpdateHealthBar();
         activeCardPlayer.DeMagnify();
         played = false;
     }
     else if (activeCardOpponent.CounterPrimary(activeCardPlayer))
     {
         tm.OppWins();
         Debug.Log("opponent win");
         float dmg = CalculateDmg(activeCardOpponent, activeCardPlayer, opp, player);
         player.TakeDamage(dmg);
         playerHB.BackgroundFlash();
         player.UpdateHealthBar();
         activeCardOpponent.DeMagnify();
         played = false;
     }
     else if (activeCardPlayer.SameCard(activeCardOpponent) && activeCardOpponent.SameCard(activeCardPlayer))
     {
         Debug.Log("same card");
         played = false;
     }
 }