Example #1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Player")
     {
         pathfinding.GetComponent <Pathfinding>().enabled = true;
         IsRunning(true);
         _sphereCollider.radius += 12;
         pathfinding.TargetPoint = other.transform;
         _healthAndEnergy        = other.GetComponent <HealthAndEnergy>();
     }
 }
Example #2
0
    private void Start()
    {
        Instance = this;

        lastHpBarFill = health;

        TimePassed = 0;

        anim = GetComponent <Animator>();
        //playerAudio = GetComponent<AudioSource>();
        //playerMovement = GetComponent<PlayerMovement>();
        //playerShooting = GetComponentInChildren<PlayerShooting>();

        // Set the initial health of the player.
        // currentHealth = startingHealth;
    }