static void CreateAsset1() { AssetDatabase.DeleteAsset("Assets/Asset/AddBloodBuff.asset"); HealthAddBuff buff = ScriptableObject.CreateInstance <HealthAddBuff>(); if (null == buff) { return; } AssetDatabase.CreateAsset(buff, "Assets/Asset/AddBloodBuff.asset"); }
void Start() { addBuff = AssetDatabase.LoadAssetAtPath <HealthAddBuff>("Assets/Asset/AddBloodBuff.asset"); delBuff = AssetDatabase.LoadAssetAtPath <HealthDelBuff>("Assets/Asset/DelBloodBuff.asset"); }