public MapFactory(Dice dice, HealingShrineFactory healingShrineFactory) { _dice = dice; _healingShrineFactory = healingShrineFactory; }
public void Setup() { _dice = GetDiceMock(); _healingShrineFactory = A.Fake <HealingShrineFactory>(); _mapFactory = new MapFactory(_dice, _healingShrineFactory); }
public void Setup() { _dice = A.Fake <Dice>(); _shrineFactory = new DefaultHealingHealingShrineFactory(_dice); }