/// <summary>Adds the given form to this request. /// Note that if you wish to also use custom headers with a form, call this first. /// Then, add to the Headers property.</summary> /// <param name="form">The form to attach to this request.</param> public void AttachForm(UnityEngine.WWWForm form) { // Get the payload: request = form.data; // Add each header (but don't overwrite): Headers rH = requestHeaders; foreach (KeyValuePair <string, string> kvp in form.headers) { // Add: rH.AddIfNew(kvp.Key, kvp.Value); } }