private void Init() { cc = GameObject.FindGameObjectWithTag("Player").GetComponent <CharacterController>(); audioManager = new AudioManager(this); uiManager = new UIManager(this); sceneManager = new SceneManager(this); positionManager = new PositionManager(this); recallManager = new RecallManager(this); talkManager = new TalkManager(this); headManager = new HeadManager(this); audioManager.OnInit(); uiManager.OnInit(); sceneManager.OnInit(); positionManager.OnInit(); recallManager.OnInit(); talkManager.OnInit(); headManager.OnInit(); }