void XuliHighScore() { { if (ScoreManage.Score > int.Parse(d10.GetComponent <Text>().text)) { HC._instance.SaveHighScore(Button.N, ScoreManage.Score); highscore = HC._instance.GetHighScore(); SoundsController.PlaySound(soundsGame.cheer); high.SetActive(true); if (ScoreManage.Score >= int.Parse(d1.GetComponent <Text>().text)) { up.SetActive(true); HighScore.ScoreBest = ScoreManage.Score; Hbc.SetActive(true); { UploadHC(); Destroy(up, 2); } } else { HighScore.ScoreBest = highscore[0].score; Hc.SetActive(true); } } else { if (ScoreManage.Score == 0 && checkreset.checkrss == 1) { GameOver.SetActive(true); HighScore.ScoreBest = 0; Debug.Log("RESET"); checkreset.checkrss = 0; } else { GameOver.SetActive(true); HighScore.ScoreBest = highscore[0].score; } } } }