void XuliHighScore()
 {
     {
         if (ScoreManage.Score > int.Parse(d10.GetComponent <Text>().text))
         {
             HC._instance.SaveHighScore(Button.N, ScoreManage.Score); highscore = HC._instance.GetHighScore();
             SoundsController.PlaySound(soundsGame.cheer);
             high.SetActive(true);
             if (ScoreManage.Score >= int.Parse(d1.GetComponent <Text>().text))
             {
                 up.SetActive(true);
                 HighScore.ScoreBest = ScoreManage.Score;
                 Hbc.SetActive(true);
                 {
                     UploadHC();
                     Destroy(up, 2);
                 }
             }
             else
             {
                 HighScore.ScoreBest = highscore[0].score;
                 Hc.SetActive(true);
             }
         }
         else
         {
             if (ScoreManage.Score == 0 && checkreset.checkrss == 1)
             {
                 GameOver.SetActive(true);
                 HighScore.ScoreBest = 0;
                 Debug.Log("RESET"); checkreset.checkrss = 0;
             }
             else
             {
                 GameOver.SetActive(true);
                 HighScore.ScoreBest = highscore[0].score;
             }
         }
     }
 }