public override void Deserialize(HazelBinaryReader reader, bool onSpawn) { if (onSpawn) { Console.WriteLine("Meetinghud spawn"); for (int i = 0; i < 10; i++)//need to fix this here, packet only contains the amount of players in the server { while (reader.HasBytesLeft()) { playerStates.Add(new PlayerVoteArea() { value = (PlayerVoteAreaFlags)reader.ReadByte(), }); } } return; } Console.WriteLine("Meetinghud data"); uint updateMask = reader.ReadPackedUInt32(); for (int j = 0; j < 10; j++) { if ((updateMask & (1u << j)) != 0u) { playerStates[j].value = (PlayerVoteAreaFlags)reader.ReadByte(); } } }
public static RpcSetStartCounter Deserialize(HazelBinaryReader reader) { var msg = new RpcSetStartCounter(); msg.b1 = reader.ReadByte(); msg.secondsLeft = reader.ReadByte(); return(msg); }
public static RpcSendChatNote Deserialize(HazelBinaryReader reader) { var msg = new RpcSendChatNote(); msg.b1 = reader.ReadByte(); msg.b2 = reader.ReadByte(); return(msg); }
public static GameOptionsData Deserialize(HazelBinaryReader reader) { var result = new GameOptionsData(); result.Version = reader.ReadByte(); result.MaxPlayers = reader.ReadByte(); result.Keywords = (GameKeywords)reader.ReadUInt32(); result.MapId = (Map)reader.ReadByte(); result.PlayerSpeedMod = reader.ReadSingle(); result.CrewLightMod = reader.ReadSingle(); result.ImpostorLightMod = reader.ReadSingle(); result.KillCooldown = reader.ReadSingle(); result.NumCommonTasks = reader.ReadByte(); result.NumLongTasks = reader.ReadByte(); result.NumShortTasks = reader.ReadByte(); result.NumEmergencyMeetings = reader.ReadInt32(); result.NumImpostors = reader.ReadByte(); result.KillDistance = reader.ReadByte(); result.DiscussionTime = reader.ReadInt32(); result.VotingTime = reader.ReadInt32(); result.IsDefaults = reader.ReadBoolean(); if (result.Version > 1) { result.EmergencyCooldown = reader.ReadByte(); } if (result.Version > 2) { result.ConfirmImpostor = reader.ReadBoolean(); result.VisualTasks = reader.ReadBoolean(); } return(result); }
public static EndGame Deserialize(HazelBinaryReader reader) { var msg = new EndGame(); var b1 = reader.ReadByte(); var b2 = reader.ReadByte(); msg.gameId = reader.ReadInt32(); return(msg); }
public static RemovePlayerResponse Deserialize(HazelBinaryReader reader) { var msg = new RemovePlayerResponse(); msg.gameCode = reader.ReadInt32(); msg.playerId = reader.ReadPackedInt32(); msg.hostId = reader.ReadInt32(); msg.reason = (DisconnectReason)reader.ReadByte(); msg.unknown = reader.ReadByte(); //msg.unknown2 = reader.ReadByte(); return(msg); }
public void Deserialize(HazelBinaryReader reader) { PlayerName = reader.ReadString(); ColorId = reader.ReadByte(); HatId = (Hat)reader.ReadPackedUInt32(); SkinId = (Skin)reader.ReadPackedUInt32(); Flags = (PlayerInfoFlags)reader.ReadByte(); Tasks = reader.ReadList(read => { var task = new TaskInfo(); task.Deserialize(read); return(task); }); unknown = reader.ReadByte(); }
public override void Deserialize(HazelBinaryReader reader, bool onSpawn) { if (onSpawn) { Console.WriteLine("PlayerControl ######"); bool isNew = reader.ReadBoolean(); playerId = reader.ReadByte(); Console.WriteLine("isNew: " + isNew); Console.WriteLine("playerid: " + playerId); return; } playerId = reader.ReadByte(); Console.WriteLine("playerid: " + playerId); }
public static GameListItem Deserialize(HazelBinaryReader reader) { var msg = new GameListItem(); msg.adress = reader.ReadInt32(); msg.port = reader.ReadUInt16(); msg.code = reader.ReadInt32(); msg.name = reader.ReadString(); msg.players = reader.ReadByte(); msg.age = reader.ReadPackedInt32(); msg.mapid = reader.ReadByte(); msg.imposters = reader.ReadByte(); msg.maxplayers = reader.ReadByte(); return(msg); }
public static List <RpcUpdateGameData> Deserialize(HazelBinaryReader reader) { var items = new List <RpcUpdateGameData>(); while (reader.HasBytesLeft()) { var msg = new RpcUpdateGameData(); var length = reader.ReadInt16(); var body = new HazelBinaryReader(reader.ReadBytes(length)); reader.ReadByte(); msg.playerId = body.ReadByte(); msg.name = body.ReadString(); msg.color = body.ReadByte(); msg.hat = (Hat)body.ReadByte(); msg.pet = (Pet)body.ReadByte(); msg.skin = (Skin)body.ReadByte(); msg.unknown = body.ReadByte(); items.Add(msg); } return(items); }
public static RpcCloseDoorsOfType Deserialize(HazelBinaryReader reader) { var msg = new RpcCloseDoorsOfType(); msg.type = (SystemTypes)reader.ReadByte(); return(msg); }
public static RpcStartMeeting Deserialize(HazelBinaryReader reader) { var msg = new RpcStartMeeting(); msg.playerId = reader.ReadByte(); return(msg); }
public static CmdReportDeadBody Deserialize(HazelBinaryReader reader) { var msg = new CmdReportDeadBody(); msg.playerId = reader.ReadByte(); return(msg); }
public static RpcPlayAnimation Deserialize(HazelBinaryReader reader) { var msg = new RpcPlayAnimation(); msg.animType = reader.ReadByte(); return(msg); }
public static CmdCheckColor Deserialize(HazelBinaryReader reader) { var msg = new CmdCheckColor(); msg.bodyColor = reader.ReadByte(); return(msg); }
public static JoinGameRequest Deserialize(HazelBinaryReader reader) { var msg = new JoinGameRequest(); msg.gameCode = reader.ReadInt32(); msg.unknown = reader.ReadByte(); return(msg); }
public static AlterGameRequest Deserialize(HazelBinaryReader reader) { var msg = new AlterGameRequest(); msg.gameTag = (AlterGameTags)reader.ReadByte(); msg.value = reader.ReadBoolean(); return(msg); }
public static RpcSetColor Deserialize(HazelBinaryReader reader) { var msg = new RpcSetColor(); msg.color = reader.ReadByte(); return(msg); }
public static CmdCastVote Deserialize(HazelBinaryReader reader) { var msg = new CmdCastVote(); msg.playerId = reader.ReadByte(); msg.suspectIdx = reader.ReadSByte(); return(msg); }
public static RpcSetScanner Deserialize(HazelBinaryReader reader) { var msg = new RpcSetScanner(); msg.value = reader.ReadBoolean(); msg.b2 = reader.ReadByte(); return(msg); }
public static RpcSetTasks Deserialize(HazelBinaryReader reader) { var msg = new RpcSetTasks(); msg.playerId = reader.ReadByte(); msg.taskTypeIds = reader.ReadBytesAndSize(); return(msg); }
public static RpcCall Deserialize(HazelBinaryReader reader) { var msg = new RpcCall(); msg.targetNetId = reader.ReadPackedInt32(); msg.callId = (RpcCalls)reader.ReadByte(); return(msg); }
public static RpcEndGame Deserialize(HazelBinaryReader reader) { var msg = new RpcEndGame(); msg.endReason = (GameOverReason)reader.ReadByte(); msg.showAd = reader.ReadBoolean(); return(msg); }
public static RpcVotingComplete Deserialize(HazelBinaryReader reader) { var msg = new RpcVotingComplete(); msg.states = reader.ReadBytesAndSize(); msg.exiledPlayerId = reader.ReadByte(); msg.tie = reader.ReadBoolean(); return(msg); }
public static HelloHandshake Deserialize(HazelBinaryReader reader) { var msg = new HelloHandshake(); msg.Nonce = reader.ReadUInt16(); msg.Version = reader.ReadByte(); msg.ClientVersion = reader.ReadInt32(); msg.Name = reader.ReadString(); return(msg); }
public override void Deserialize(HazelBinaryReader reader, bool onSpawn) { if (onSpawn) { //Guid gameGuid = new Guid(reader.ReadBytesAndSize()); AllPlayers = reader.ReadList(read => { var playerInfo = new PlayerInfo(reader.ReadByte()); playerInfo.Deserialize(reader); return(playerInfo); }); if (reader.HasBytesLeft()) { Console.WriteLine($"Unhandled Gamedata deserialize() on spawn size: {reader.GetBytesLeft()}"); } return; } else { byte count = reader.ReadByte(); for (int j = 0; j < count; j++) { byte playerId = reader.ReadByte(); PlayerInfo playerInfo2 = AllPlayers.FirstOrDefault(p => p.PlayerId == playerId); if (playerInfo2 != null) { playerInfo2.Deserialize(reader); } else { playerInfo2 = new PlayerInfo(playerId); playerInfo2.Deserialize(reader); AllPlayers.Add(playerInfo2); } } if (reader.HasBytesLeft()) { Console.WriteLine($"Unhandled Gamedata deserialize() size: {reader.GetBytesLeft()}"); } } }
public static Spawn Deserialize(HazelBinaryReader reader) { var msg = new Spawn(); msg.spawnId = reader.ReadPackedInt32(); msg.ownerId = reader.ReadPackedInt32(); msg.flags = (SpawnFlags)reader.ReadByte(); msg.children = reader.ReadList(read => { var netId = reader.ReadPackedInt32(); var size = reader.ReadInt16(); var type = reader.ReadByte(); var body = reader.ReadBytes(size); return(new SpawnChild() { netId = netId, body = body, }); }); return(msg); }
public static List <GameData> Deserialize(HazelBinaryReader reader) { var gameId = reader.ReadInt32(); var gamedatas = new List <GameData>(); while (reader.HasBytesLeft()) { var msg = new GameData(); msg.gameId = gameId; var size = reader.ReadInt16(); msg.type = reader.ReadByte(); msg.body = reader.ReadBytes(size); gamedatas.Add(msg); } return(gamedatas); }
public static ReselectServer Deserialize(HazelBinaryReader reader) { var msg = new ReselectServer(); var u1 = reader.ReadByte(); msg.servers = reader.ReadMessageList((read, id) => { var server = new Server(); server.name = read.ReadString(); server.ip = read.ReadBytes(4); server.port = read.ReadUInt16(); server.unknown = read.ReadBytes(2); return(server); }); return(msg); }
public static GetGameListV2Response Deserialize(HazelBinaryReader reader) { var msg = new GetGameListV2Response(); var size = reader.ReadInt16(); var type = reader.ReadByte(); var body = new HazelBinaryReader(reader.ReadBytes(size)); msg.games = new List <GameListItem>(); while (body.HasBytesLeft()) { var itemsize = body.ReadInt16(); var itemtype = body.ReadByte(); var itemBody = body.ReadBytes(itemsize); var itemreader = new HazelBinaryReader(itemBody); msg.games.Add(GameListItem.Deserialize(itemreader)); } return(msg); }