public void OnDestroy() { allBottles.Remove(this); Instantiate(HomebrewGame.Me.prefabDeadBottle).transform.position = transform.position; GameAudio.Me.PlaySmash(); if (Flags == PersistentInteraction.Combination(Elements.WATER, Elements.EARTH)) { HazardMud.SpawnBlob(gameObject); } if (Flags == PersistentInteraction.Combination(Elements.FIRE, Elements.EARTH)) { HazardMagma.SpawnBlob(gameObject); } if (Flags == PersistentInteraction.Combination(Elements.FIRE, Elements.WATER)) { HazardSteam.SpawnBlob(gameObject); } }
private void Blob() { HazardMagma.SpawnBlob(gameObject); t = period; }