Example #1
0
        public void DuplicatedKeysWithDefaultCapacity()
        {
            // Make rehash get called because to many items with duplicated keys have been added to the hashtable
            var hash = new HashtableEx();

            const int Iterations = 1600;

            for (int i = 0; i < Iterations; i += 2)
            {
                hash.Add(new BadHashCode(i), i.ToString());
                hash.Add(new BadHashCode(i + 1), (i + 1).ToString());

                hash.Remove(new BadHashCode(i));
                hash.Remove(new BadHashCode(i + 1));
            }

            for (int i = 0; i < Iterations; i++)
            {
                hash.Add(i.ToString(), i);
            }

            for (int i = 0; i < Iterations; i++)
            {
                Assert.AreEqual(i, hash[i.ToString()]);
            }
        }
Example #2
0
        public void Clone_IsShallowCopy()
        {
            var hash = new HashtableEx();

            for (int i = 0; i < 10; i++)
            {
                hash.Add(i, new Foo());
            }

            HashtableEx clone = (HashtableEx)hash.Clone();

            for (int i = 0; i < clone.Count; i++)
            {
                Assert.AreEqual("Hello World", ((Foo)clone[i]).StringValue);
                Assert.AreEqual(hash[i], clone[i]);
            }

            // Change object in original hashtable
            ((Foo)hash[1]).StringValue = "Goodbye";
            Assert.AreEqual("Goodbye", ((Foo)clone[1]).StringValue);

            // Removing an object from the original hashtable doesn't change the clone
            hash.Remove(0);
            Assert.IsTrue(clone.Contains(0));
        }
Example #3
0
        public void Values_ModifyingHashtable_ModifiesCollection()
        {
            HashtableEx hash   = Helpers.CreateStringHashtable(100);
            ICollection values = hash.Values;

            // Removing a value from the hashtable should update the Values ICollection.
            // This means that the Values ICollection no longer contains the value.
            hash.Remove("Key_0");

            IEnumerator enumerator = values.GetEnumerator();

            while (enumerator.MoveNext())
            {
                Assert.AreNotEqual("Value_0", enumerator.Current);
            }
        }
Example #4
0
        public void Remove_SameHashcode()
        {
            // We want to add and delete items (with the same hashcode) to the hashtable in such a way that the hashtable
            // does not expand but have to tread through collision bit set positions to insert the new elements. We do this
            // by creating a default hashtable of size 11 (with the default load factor of 0.72), this should mean that
            // the hashtable does not expand as long as we have at most 7 elements at any given time?

            var hash    = new HashtableEx();
            var arrList = new ArrayList();

            for (int i = 0; i < 7; i++)
            {
                var hashConfuse = new BadHashCode(i);
                arrList.Add(hashConfuse);
                hash.Add(hashConfuse, i);
            }

            var rand = new Random(-55);

            int iCount = 7;

            for (int i = 0; i < 100; i++)
            {
                for (int j = 0; j < 7; j++)
                {
                    Assert.AreEqual(hash[arrList[j]], ((BadHashCode)arrList[j]).Value);
                }

                // Delete 3 elements from the hashtable
                for (int j = 0; j < 3; j++)
                {
                    int iElement = rand.Next(6);
                    hash.Remove(arrList[iElement]);
                    Assert.IsFalse(hash.ContainsValue(null));
                    arrList.RemoveAt(iElement);

                    int testInt     = iCount++;
                    var hashConfuse = new BadHashCode(testInt);
                    arrList.Add(hashConfuse);
                    hash.Add(hashConfuse, testInt);
                }
            }
        }
Example #5
0
        public void AddRemove_LargeAmountNumbers()
        {
            // Generate a random 100,000 array of ints as test data
            var inputData = new int[100000];
            var random    = new Random(341553);

            for (int i = 0; i < inputData.Length; i++)
            {
                inputData[i] = random.Next(7500000, int.MaxValue);
            }

            var hash = new HashtableEx();

            int count = 0;

            foreach (long number in inputData)
            {
                hash.Add(number, count++);
            }

            count = 0;
            foreach (long number in inputData)
            {
                Assert.AreEqual(hash[number], count);
                Assert.IsTrue(hash.ContainsKey(number));

                count++;
            }

            foreach (long number in inputData)
            {
                hash.Remove(number);
            }

            Assert.AreEqual(0, hash.Count);
        }
 internal void Remove(PropertyCacheEntry propertyCacheEntry)
 => _entries.Remove(propertyCacheEntry);