public HardwareBufferLockGuard(HardwareBuffer p, uint offset, uint length, HardwareBuffer.LockOptions options) : this(OgrePINVOKE.new_HardwareBufferLockGuard__SWIG_2(HardwareBuffer.getCPtr(p), offset, length, (int)options), true) { if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } }
public virtual void copyData(HardwareBuffer srcBuffer) { OgrePINVOKE.HardwareBuffer_copyData__SWIG_2(swigCPtr, HardwareBuffer.getCPtr(srcBuffer)); if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } }
public virtual void copyData(HardwareBuffer srcBuffer, uint srcOffset, uint dstOffset, uint length) { OgrePINVOKE.HardwareBuffer_copyData__SWIG_1(swigCPtr, HardwareBuffer.getCPtr(srcBuffer), srcOffset, dstOffset, length); if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } }
public void copyData(HardwareBuffer srcBuffer, uint srcOffset, uint dstOffset, uint length, bool discardWholeBuffer) { OgrePINVOKE.HardwareVertexBufferPtr_copyData__SWIG_0(swigCPtr, HardwareBuffer.getCPtr(srcBuffer), srcOffset, dstOffset, length, discardWholeBuffer); if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } }
public override void licenseExpired(HardwareBuffer buffer) { OgrePINVOKE.TempBlendedBufferInfo_licenseExpired(swigCPtr, HardwareBuffer.getCPtr(buffer)); if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } }
public void lock_(HardwareBuffer p, uint offset, uint length, HardwareBuffer.LockOptions options) { OgrePINVOKE.HardwareBufferLockGuard_lock___SWIG_1(swigCPtr, HardwareBuffer.getCPtr(p), offset, length, (int)options); if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } }
public virtual void licenseExpired(HardwareBuffer buffer) { OgrePINVOKE.HardwareBufferLicensee_licenseExpired(swigCPtr, HardwareBuffer.getCPtr(buffer)); if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } }
public HardwareBuffer __deref__() { global::System.IntPtr cPtr = OgrePINVOKE.HardwareBufferPtr___deref__(swigCPtr); HardwareBuffer ret = (cPtr == global::System.IntPtr.Zero) ? null : new HardwareBuffer(cPtr, false); if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
unsafe public static void CalculateAplha(Texture texture) { if (texture == null) { return; } if (texture.Format == PixelFormat.PF_X8R8G8B8) { return; } if (texture.Format != PixelFormat.PF_A8R8G8B8) { throw new ArgumentException("Currently only ARGB textures allowed."); } HardwareBuffer buffer = texture.GetBuffer(); var data = (uint *)buffer.Lock(HardwareBuffer.LockOptions.HBL_DISCARD); try { var size = sizeof(uint); var width = texture.Width; var height = texture.Height; var pitch = (width / size) * size + ((width % size) > 0 ? size : 0); for (var y = 0; y < height; ++y) { for (var x = 0; x < width; ++x) { var pixel = data[pitch * y + x]; var r = (byte)((pixel & 0x00FF0000) >> 16); var g = (byte)((pixel & 0x0000FF00) >> 8); var b = (byte)(pixel & 0x000000FF); var a = (r + g + b) / 3; pixel = (uint)((a << 24) + (r << 16) + (g << 8) + b); data[pitch * y + x] = pixel; } } } finally { buffer.Unlock(); } }
public virtual void CreateIndexBuffer(uint triaglecount, HardwareIndexBuffer.IndexType itype, HardwareBuffer.Usage usage, bool useShadowBuffer) { mvbuf.Unlock(); mTriagleCount = triaglecount; mIndexType = itype; mSubMesh.vertexData.vertexBufferBinding.SetBinding(0, mvbuf); mSubMesh.indexData.indexCount = mTriagleCount * 3; HardwareIndexBufferSharedPtr ibuf = HardwareBufferManager.Singleton .CreateIndexBuffer(mIndexType, mTriagleCount * 3, usage, useShadowBuffer); mSubMesh.indexData.indexBuffer = ibuf; unsafe { pIBuffStart = ibuf.Lock(HardwareBuffer.LockOptions.HBL_DISCARD); pIBuffLastPos = pIBuffStart; } }
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(HardwareBuffer obj) { return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr); }
public virtual void CreateIndexBuffer(uint triaglecount, HardwareIndexBuffer.IndexType itype, HardwareBuffer.Usage usage) { CreateIndexBuffer(triaglecount, itype, usage, false); }
public virtual void CreateVertexBuffer(uint numVerts, HardwareBuffer.Usage usage, bool useShadowBuffer) { mVertexSize = offset; mNumVerts = numVerts; mvbuf = HardwareBufferManager.Singleton.CreateVertexBuffer( mVertexSize, mNumVerts, usage, useShadowBuffer); unsafe { pVBuffStart = mvbuf.Lock(HardwareBuffer.LockOptions.HBL_DISCARD); } }
public virtual void CreateVertexBuffer(HardwareBuffer.Usage usage) { CreateVertexBuffer(mSubMesh.vertexData.vertexCount, usage, false); }
public virtual void CreateIndexBufferForTriStrip(uint indexcount, HardwareIndexBuffer.IndexType itype, HardwareBuffer.Usage usage) { mvbuf.Unlock(); mTriagleCount = 0; mIndexType = itype; mSubMesh.vertexData.vertexBufferBinding.SetBinding(0, mvbuf); mSubMesh.indexData.indexCount = indexcount; HardwareIndexBufferSharedPtr ibuf = HardwareBufferManager.Singleton .CreateIndexBuffer(mIndexType, indexcount, usage, false); mSubMesh.indexData.indexBuffer = ibuf; mSubMesh.operationType = RenderOperation.OperationTypes.OT_TRIANGLE_STRIP; unsafe { pIBuffStart = ibuf.Lock(HardwareBuffer.LockOptions.HBL_DISCARD); pIBuffLastPos = pIBuffStart; } }
public virtual void CreateVertexBuffer(uint numVerts, HardwareBuffer.Usage usage) { CreateVertexBuffer(numVerts, usage, false); }