protected override void Start() { anim = GetComponent <Animator>(); _manager = GameObject.FindWithTag("Manager").GetComponent <HaraManager>(); _block = GameObject.FindWithTag("Block").GetComponent <Tilemap>(); base.Start(); }
// Start is called before the first frame update void Start() { _manager = GameObject.FindWithTag("Manager").GetComponent <HaraManager>(); MoveChack = true; }
// Start is called before the first frame update protected virtual void Start() { _manager = GameObject.FindWithTag("Manager").GetComponent <HaraManager>(); _playerObj = GameObject.FindWithTag("Player"); }