Example #1
0
        public override void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo,
                                          int layerIndex)
        {
            _seeker             = animator.GetComponentInParent <Seeker>();
            _stateController    = animator.GetComponentInParent <HandyStateController>();
            _movementController = animator.GetComponentInParent <HandyMovementController>();

            _stateController.PlayerInRange += PlayerInRange;
        }
Example #2
0
 private void Start()
 {
     _stateController = GetComponentInParent <HandyStateController>();
 }