private void Start()
    {
        sceneSwitch = GetComponent <SceneSwitcher> ();
        ui          = GetComponent <HandleUI> ();

        startButton.onClick.AddListener(delegate(){ sceneSwitch.ChangeScene(1); });
        instructionButton.onClick.AddListener(delegate(){ ui.ShowInstructions(true); });
        quitButton.onClick.AddListener(delegate(){ Application.Quit(); });
        backButton.onClick.AddListener(delegate(){ ui.ShowInstructions(false); });
    }
Example #2
0
 private void Start()
 {
     Instance     = this;
     houseStyleUI = transform.Find("houseStyle");
     outsideUI    = transform.Find("outside");
     transportUI  = transform.Find("transport");
     positionUI   = transform.Find("position");
     flySprite    = transform.Find("flySprite");
     qiqiu        = transform.Find("qiqiu");
     houseUI      = background.transform.Find("HouseUI").gameObject;
     UIReset();
 }
Example #3
0
 private void Awake()
 {
     Instance = this;
 }