public void CheckSpecialHands2() { GamingTable gamingTable = new GamingTable(); Dictionary <int, HandWarGame <CardWarGame> > players = new Dictionary <int, HandWarGame <CardWarGame> >(); HandWarGame <CardWarGame> Hand1 = new HandWarGame <CardWarGame>(); HandWarGame <CardWarGame> Hand2 = new HandWarGame <CardWarGame>(); Hand2.AddCard(new CardWarGame(CardValueEnum.Five, CardColorEnum.Spade)); Hand2.AddCard(new CardWarGame(CardValueEnum.Six, CardColorEnum.Spade)); Hand2.AddCard(new CardWarGame(CardValueEnum.Seven, CardColorEnum.Spade)); Hand2.AddCard(new CardWarGame(CardValueEnum.Height, CardColorEnum.Spade)); HandWarGame <CardWarGame> Hand3 = new HandWarGame <CardWarGame>(); players.Add(1, Hand1); players.Add(2, Hand2); players.Add(3, Hand3); TableHistory tableHistory = gamingTable.PlayGameWhithGivenHand(players); Assert.AreEqual(2, tableHistory.GetHistories()[0].GetWinner()); }
public void TieBreakNotTheSameNumberOfCardTest() { Dictionary <int, HandWarGame <CardWarGame> > players = new Dictionary <int, HandWarGame <CardWarGame> >(); HandWarGame <CardWarGame> Hand1 = new HandWarGame <CardWarGame>(); Hand1.AddCard(new CardWarGame(CardValueEnum.Five, CardColorEnum.Spade)); Hand1.AddCard(new CardWarGame(CardValueEnum.Ace, CardColorEnum.Spade)); HandWarGame <CardWarGame> Hand2 = new HandWarGame <CardWarGame>(); Hand2.AddCard(new CardWarGame(CardValueEnum.Five, CardColorEnum.Clover)); Hand2.AddCard(new CardWarGame(CardValueEnum.Three, CardColorEnum.Clover)); Hand2.AddCard(new CardWarGame(CardValueEnum.King, CardColorEnum.Clover)); players.Add(1, Hand1); players.Add(2, Hand2); GameWar dealerWarGame = new GameWar(players); dealerWarGame.Play(); GameHistory history = dealerWarGame.GetHistory(); Assert.AreEqual(2, history.GetWinner()); }
public void SameCardInDifferentHandTest() { Dictionary <int, HandWarGame <CardWarGame> > players = new Dictionary <int, HandWarGame <CardWarGame> >(); HandWarGame <CardWarGame> Hand1 = new HandWarGame <CardWarGame>(); Hand1.AddCard(new CardWarGame(CardValueEnum.Five, CardColorEnum.Spade)); HandWarGame <CardWarGame> Hand2 = new HandWarGame <CardWarGame>(); Hand2.AddCard(new CardWarGame(CardValueEnum.Five, CardColorEnum.Spade)); players.Add(1, Hand1); players.Add(2, Hand2); GameWar dealerWarGame = new GameWar(players); dealerWarGame.Play(); }
public void HandOneCardEqualValueTest() { Dictionary <int, HandWarGame <CardWarGame> > players = new Dictionary <int, HandWarGame <CardWarGame> >(); HandWarGame <CardWarGame> Hand1 = new HandWarGame <CardWarGame>(); Hand1.AddCard(new CardWarGame(CardValueEnum.Five, CardColorEnum.Clover)); HandWarGame <CardWarGame> Hand2 = new HandWarGame <CardWarGame>(); Hand2.AddCard(new CardWarGame(CardValueEnum.Five, CardColorEnum.Spade)); players.Add(1, Hand1); players.Add(2, Hand2); GameWar dealerWarGame = new GameWar(players); dealerWarGame.Play(); GameHistory history = dealerWarGame.GetHistory(); Assert.AreEqual(-1, history.GetWinner()); }