void Update() { if (!manager.GameFinished) { if (Input.GetButtonDown("left")) { Handleft.GetComponent <Animator>().SetTrigger("left"); } if (Input.GetButtonDown("up")) { Handleft.GetComponent <Animator>().SetTrigger("Up"); } if (Input.GetButtonDown("right")) { HandRight.GetComponent <Animator>().SetTrigger("Right"); } if (Input.GetButtonDown("down")) { HandRight.GetComponent <Animator>().SetTrigger("flint"); } } }
public override String ToString() { StringBuilder sb = new StringBuilder(); sb.Append("{\"class\":\"iristk.situated.Body\",\"id\":\"" + Id + "\""); if (Head != null) { sb.Append(",\"head\":" + Head.ToString()); } if (HandLeft != null) { sb.Append(",\"handLeft\":" + HandLeft.ToString()); } if (HandRight != null) { sb.Append(",\"handRight\":" + HandRight.ToString()); } sb.Append("}"); return(sb.ToString()); }