public void RecordHand(HandRecorder Hand) { Hand.statesOfHand.Add(Hand.handController.stateOfHand); Hand.transformList.Add(Hand.handRef); Hand.timeList.Add(GlobalVariables.instance.globalTime); }
public void PlayBackHand(HandRecorder Hand, int index, Transform newRef) { //Hand.handController.stateOfHand = Hand.statesOfHand[index]; newRef = Hand.transformList[index]; }