Example #1
0
    // Use this for initialization
    void Start()
    {
        m_start = GameObject.Find("StartUI");
        m_game  = GameObject.Find("GameUI");
        m_end   = GameObject.Find("EndUI");

        scoreGUI = GameObject.Find("Score").GetComponent <GUIText> ();
        timeGUI  = GameObject.Find("Time").GetComponent <GUIText> ();

        bgAudio  = GameObject.Find("Main Camera").GetComponent <AudioSource> ();
        m_hand   = GameObject.Find("Weapon").GetComponent <HandMove> ();
        m_feipan = GameObject.Find("FeiPanParent").GetComponent <FeiPan> ();

        ChangeGameState(GameState.START);
    }
Example #2
0
 // Use this for initialization
 void Start()
 {
     handMove = GetComponentInParent <HandMove>();
 }