protected void Awake() { Instance = this; this.availableTimelines = new Dictionary<string, string>(); List<string> paths = HamTimeline.GetAllTimelinePaths(); for (int i = 0; i < paths.Count; ++i) { string name = HamTimeline.LoadName(paths[i]); this.availableTimelines.Add(name, paths[i]); } }
protected void OnDestroy() { Instance = null; }