public static void Main() { var hackersManager = new HackersManager(); var engine = new Engine(hackersManager); engine.Run(); }
// Use this for initialization void Start() { hackersManager = FindObjectOfType <HackersManager>(); addTourelleSlot(61); addTourelleSlot(25); addTourelleSlot(10); addTourelleSlot(37); addTourelleSlot(40); isPaused = false; }
// Use this for initialization void Start() { hackersManager = FindObjectOfType <HackersManager>(); transform.SetParent(hackersManager.gameObject.transform, false); // Luc, je suis ton père ownDeathParticlesEM = ownDeathParticles.emission; ownDeathParticlesEM.rate = 0; timeOffset = Random.Range(0f, 100f); isDead = false; isPaused = false; pathPosition = 0; hp = maxHp; speedMultiplier = 1f; coordinates = hackersManager.coordinates; coordinatesCount = coordinates.Count; transform.localPosition = (Vector3)coordinates[pathPosition]; // Spawn à la première coordonnée pathPosition++; setNextTargetPosition(); hackersManager.addEnnemi(this); }
public Engine(HackersManager hackersManager) { this.hackersManager = hackersManager; }