public GameObject[] Slice(Vector3 positionInWorldSpace, Vector3 normalInWorldSpace)
 {
     return(parentHackable.Slice(positionInWorldSpace, normalInWorldSpace));
 }
Example #2
0
 void ISliceable.Slice(Vector3 positionInWorldSpace, Vector3 normalInWorldSpace)
 {
     parentHackable.Slice(positionInWorldSpace, normalInWorldSpace);
 }