private static void ProcessSSOTicket(Habbo sender, IncomingMessage message)
        {
            Habbo loggedInHabbo = CoreManager.ServerCore.GetHabboDistributor().GetHabbo(
                message.PopPrefixedString(), sender.GetConnection().GetIPAddressRaw());

            if (loggedInHabbo == null)
            {
                new MConnectionClosed
                {
                    Reason = ConnectionClosedReason.InvalidSSOTicket
                }.Send(sender);

                // TODO: Is delay needed?

                sender.GetConnection().Disconnect(); // Invalid SSO Ticket
            }
            else
            {
                // If this Habbo is already connected...
                if (loggedInHabbo.IsLoggedIn())
                {
                    // Disconnect them.
                    new MConnectionClosed
                    {
                        Reason = ConnectionClosedReason.ConcurrentLogin
                    }.Send(loggedInHabbo);
                    loggedInHabbo.GetConnection().Disconnect();
                }
                loggedInHabbo.LoginMerge(sender);
                sender = loggedInHabbo;
                sender.SetLoggedIn(true);
            }
        }