public void Draw(SpriteBatch spriteBatch) { HUDSprite.Draw(spriteBatch, HUDDestinationRectangle); levelNumSprite.Draw(spriteBatch, levelNumDestinationRectangle); MinimapSprite.Draw(spriteBatch, MinimapDestinationRectangle); for (int index = 0; index < HeartSprites.Count; index++) { HeartSprites[index].Draw(spriteBatch, HeartDestinationRectangles[index]); } }