Example #1
0
    public override void OnInspectorGUI()
    {
        EasyTouch t = (EasyTouch)target;

        #region General properties
        EditorGUILayout.Space();
        t.enable = HTGuiTools.Toggle("Enable EasyTouch", t.enable, true);

        t.enableRemote = HTGuiTools.Toggle("Enable Unity Remote", t.enableRemote, true);


        EditorGUILayout.Space();

        #endregion

        #region Gui propertie
        t.showGuiInspector = HTGuiTools.BeginFoldOut("GUI compatibilty", t.showGuiInspector);
        if (t.showGuiInspector)
        {
            HTGuiTools.BeginGroup(); {
                // UGUI

                EditorGUILayout.Space();
                t.allowUIDetection = HTGuiTools.Toggle("Enable Unity UI detection", t.allowUIDetection, true);
                if (t.allowUIDetection)
                {
                    EditorGUI.indentLevel++;
                    t.enableUIMode       = HTGuiTools.Toggle("Unity UI compatibilty", t.enableUIMode, true);
                    t.autoUpdatePickedUI = HTGuiTools.Toggle("Auto update picked Unity UI", t.autoUpdatePickedUI, true);
                    EditorGUI.indentLevel--;
                }

                EditorGUILayout.Space();

                // NGUI
                t.enabledNGuiMode = HTGuiTools.Toggle("Enable NGUI compatibilty", t.enabledNGuiMode, true);

                if (t.enabledNGuiMode)
                {
                    //EditorGUI.indentLevel++;
                    HTGuiTools.BeginGroup(5);
                    {
                        // layers
                        serializedObject.Update();
                        SerializedProperty layers = serializedObject.FindProperty("nGUILayers");
                        EditorGUILayout.PropertyField(layers, false);
                        serializedObject.ApplyModifiedProperties();

                        // Camera

                        if (HTGuiTools.Button("Add camera", Color.green, 100, false))
                        {
                            t.nGUICameras.Add(null);
                        }

                        for (int i = 0; i < t.nGUICameras.Count; i++)
                        {
                            EditorGUILayout.BeginHorizontal();
                            if (HTGuiTools.Button("X", Color.red, 19))
                            {
                                t.nGUICameras.RemoveAt(i);
                                i--;
                            }
                            else
                            {
                                t.nGUICameras[i] = (Camera)EditorGUILayout.ObjectField("", t.nGUICameras[i], typeof(Camera), true);
                                EditorGUILayout.EndHorizontal();
                            }
                        }
                    } HTGuiTools.EndGroup();
                    //EditorGUI.indentLevel--;
                }
            } HTGuiTools.EndGroup();
        }


        #endregion

        #region Auto selection properties
        t.showSelectInspector = HTGuiTools.BeginFoldOut("Automatic selection", t.showSelectInspector);
        if (t.showSelectInspector)
        {
            HTGuiTools.BeginGroup(); {
                t.autoSelect = HTGuiTools.Toggle("Enable auto-select", t.autoSelect, true);
                if (t.autoSelect)
                {
                    EditorGUILayout.Space();

                    // 3d layer
                    serializedObject.Update();
                    SerializedProperty layers = serializedObject.FindProperty("pickableLayers3D");
                    EditorGUILayout.PropertyField(layers, true);
                    serializedObject.ApplyModifiedProperties();


                    t.autoUpdatePickedObject = HTGuiTools.Toggle("Auto update picked gameobject", t.autoUpdatePickedObject, true);
                    EditorGUILayout.Space();

                    //2D
                    t.enable2D = HTGuiTools.Toggle("Enable 2D collider", t.enable2D, true);
                    if (t.enable2D)
                    {
                        serializedObject.Update();
                        layers = serializedObject.FindProperty("pickableLayers2D");
                        EditorGUILayout.PropertyField(layers, true);
                        serializedObject.ApplyModifiedProperties();
                    }


                    // Camera
                    GUILayout.Space(5f);
                    HTGuiTools.BeginGroup(5);
                    {
                        if (HTGuiTools.Button("Add Camera", Color.green, 100))
                        {
                            t.touchCameras.Add(new ECamera(null, false));
                        }
                        for (int i = 0; i < t.touchCameras.Count; i++)
                        {
                            EditorGUILayout.BeginHorizontal();
                            if (HTGuiTools.Button("X", Color.red, 19))
                            {
                                t.touchCameras.RemoveAt(i);
                                i--;
                            }
                            if (i >= 0)
                            {
                                t.touchCameras[i].camera    = (Camera)EditorGUILayout.ObjectField("", t.touchCameras[i].camera, typeof(Camera), true, GUILayout.MinWidth(150));
                                t.touchCameras[i].guiCamera = EditorGUILayout.ToggleLeft("Gui", t.touchCameras[i].guiCamera, GUILayout.Width(50));
                                EditorGUILayout.EndHorizontal();
                            }
                        }
                    } HTGuiTools.EndGroup();
                }
            } HTGuiTools.EndGroup();
        }

        #endregion

        #region General gesture properties
        t.showGestureInspector = HTGuiTools.BeginFoldOut("General gesture properties", t.showGestureInspector);
        if (t.showGestureInspector)
        {
            HTGuiTools.BeginGroup(); {
                t.gesturePriority     = (EasyTouch.GesturePriority)EditorGUILayout.EnumPopup("Priority to", t.gesturePriority);
                t.StationaryTolerance = EditorGUILayout.FloatField("Stationary tolerance", t.StationaryTolerance);
                t.longTapTime         = EditorGUILayout.FloatField("Long tap time", t.longTapTime);

                EditorGUILayout.Space();

                t.doubleTapDetection = (EasyTouch.DoubleTapDetection)EditorGUILayout.EnumPopup("Double tap detection", t.doubleTapDetection);
                if (t.doubleTapDetection == EasyTouch.DoubleTapDetection.ByTime)
                {
                    t.doubleTapTime = EditorGUILayout.Slider("Double tap time", t.doubleTapTime, 0.15f, 0.4f);
                }

                EditorGUILayout.Space();

                t.swipeTolerance  = EditorGUILayout.FloatField("Swipe tolerance", t.swipeTolerance);
                t.alwaysSendSwipe = EditorGUILayout.Toggle("always sent swipe event", t.alwaysSendSwipe);
            } HTGuiTools.EndGroup();
        }

        #endregion

        #region 2 fingers gesture
        t.showTwoFingerInspector = HTGuiTools.BeginFoldOut("Two fingers gesture properties", t.showTwoFingerInspector);
        if (t.showTwoFingerInspector)
        {
            HTGuiTools.BeginGroup(); {
                t.enable2FingersGesture = HTGuiTools.Toggle("2 fingers gesture", t.enable2FingersGesture, true);

                if (t.enable2FingersGesture)
                {
                    EditorGUI.indentLevel++;

                    t.twoFingerPickMethod = (EasyTouch.TwoFingerPickMethod)EditorGUILayout.EnumPopup("Pick method", t.twoFingerPickMethod);

                    EditorGUILayout.Separator();

                    t.enable2FingersSwipe = HTGuiTools.Toggle("Enable swipe & drag", t.enable2FingersSwipe, true);

                    EditorGUILayout.Separator();

                    t.enablePinch = HTGuiTools.Toggle("Enable Pinch", t.enablePinch, true);
                    if (t.enablePinch)
                    {
                        t.minPinchLength = EditorGUILayout.FloatField("Min pinch length", t.minPinchLength);
                    }

                    EditorGUILayout.Separator();

                    t.enableTwist = HTGuiTools.Toggle("Enable twist", t.enableTwist, true);
                    if (t.enableTwist)
                    {
                        t.minTwistAngle = EditorGUILayout.FloatField("Min twist angle", t.minTwistAngle);
                    }

                    EditorGUI.indentLevel--;
                }
            } HTGuiTools.EndGroup();
        }

        #endregion

        #region Second Finger simulation
        t.showSecondFingerInspector = HTGuiTools.BeginFoldOut("Second finger simulation", t.showSecondFingerInspector);
        if (t.showSecondFingerInspector)
        {
            HTGuiTools.BeginGroup(); {
                t.enableSimulation = HTGuiTools.Toggle("Enable simulation", t.enableSimulation, true);

                EditorGUILayout.Space();

                if (t.enableSimulation)
                {
                    EditorGUI.indentLevel++;

                    if (t.secondFingerTexture == null)
                    {
                        t.secondFingerTexture = Resources.Load("secondFinger") as Texture;
                    }

                    t.secondFingerTexture = (Texture)EditorGUILayout.ObjectField("Texture", t.secondFingerTexture, typeof(Texture), true);
                    EditorGUILayout.HelpBox("Change the keys settings for a fash compilation, or if you want to change the keys", MessageType.Info);
                    t.twistKey = (KeyCode)EditorGUILayout.EnumPopup("Twist & pinch key", t.twistKey);
                    t.swipeKey = (KeyCode)EditorGUILayout.EnumPopup("Swipe key", t.swipeKey);

                    EditorGUI.indentLevel--;
                }
            } HTGuiTools.EndGroup();
        }

        #endregion

        if (GUI.changed)
        {
            EditorUtility.SetDirty(target);
                        #if UNITY_5_3
            EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene());
                        #endif
        }
    }
    private void TriggerInspector(EasyTouch.EvtType ev, EasyTouchTrigger t)
    {
        bool folding = EditorPrefs.GetBool(ev.ToString());

        folding = HTGuiTools.BeginFoldOut(ev.ToString(), folding, false);
        EditorPrefs.SetBool(ev.ToString(), folding);

        if (folding)
        {
            HTGuiTools.BeginGroup();

            int i = 0;
            while (i < t.receivers.Count)
            {
                if (t.receivers[i].eventName == ev)
                {
                    GUI.color = new Color(0.8f, 0.8f, 0.8f, 1);
                    HTGuiTools.BeginGroup(5);
                    GUI.color = Color.white;


                    EditorGUILayout.BeginHorizontal();
                    t.receivers[i].enable = HTGuiTools.Toggle("Enable", t.receivers[i].enable, 55, true);
                    t.receivers[i].name   = EditorGUILayout.TextField("", t.receivers[i].name, GUILayout.MinWidth(130));

                    // Delete
                    GUILayout.FlexibleSpace();
                    if (HTGuiTools.Button("X", Color.red, 19))
                    {
                        t.receivers[i] = null;
                        t.receivers.RemoveAt(i);
                        EditorGUILayout.EndHorizontal();
                        return;
                    }
                    EditorGUILayout.EndHorizontal();


                    EditorGUILayout.Space();

                    // Restriced
                    //t.receivers[i].restricted = HTGuiTools.Toggle("Restricted to gameobject",t.receivers[i].restricted,true);

                    t.receivers[i].triggerType = (EasyTouchTrigger.ETTType)EditorGUILayout.EnumPopup("Testing on", t.receivers[i].triggerType);

                    EditorGUILayout.BeginHorizontal();
                    t.receivers[i].restricted = EditorGUILayout.Toggle("", t.receivers[i].restricted, (GUIStyle)"Radio", GUILayout.Width(15));
                    EditorGUILayout.LabelField("Only if on me (requiered a collider)");
                    EditorGUILayout.EndHorizontal();

                    EditorGUILayout.BeginHorizontal();
                    t.receivers[i].restricted = !EditorGUILayout.Toggle("", !t.receivers[i].restricted, (GUIStyle)"Radio", GUILayout.Width(15));
                    EditorGUILayout.LabelField("All the time, or other object");
                    EditorGUILayout.EndHorizontal();

                    if (!t.receivers[i].restricted)
                    {
                        t.receivers[i].gameObject = (GameObject)EditorGUILayout.ObjectField("Other object", t.receivers[i].gameObject, typeof(GameObject), true);
                    }
                    EditorGUILayout.Space();
                    EditorGUILayout.Space();

                    t.receivers[i].otherReceiver = HTGuiTools.Toggle("Other receiver", t.receivers[i].otherReceiver, true);
                    if (t.receivers[i].otherReceiver)
                    {
                        t.receivers[i].gameObjectReceiver = (GameObject)EditorGUILayout.ObjectField("Receiver", t.receivers[i].gameObjectReceiver, typeof(GameObject), true);
                    }

                    // Method Name
                    EditorGUILayout.BeginHorizontal();
                    t.receivers[i].methodName = EditorGUILayout.TextField("Method name", t.receivers[i].methodName);

                    // Methode helper
                    string[] mNames = null;
                    if (!t.receivers[i].otherReceiver || (t.receivers[i].otherReceiver && t.receivers[i].gameObjectReceiver == null))
                    {
                        mNames = GetMethod(t.gameObject);
                    }
                    else if (t.receivers[i].otherReceiver && t.receivers[i].gameObjectReceiver != null)
                    {
                        mNames = GetMethod(t.receivers[i].gameObjectReceiver);
                    }

                    int index = EditorGUILayout.Popup("", -1, mNames, "Button", GUILayout.Width(20));
                    if (index > -1)
                    {
                        t.receivers[i].methodName = mNames[index];
                    }
                    EditorGUILayout.EndHorizontal();


                    // Parameter
                    t.receivers[i].parameter = (EasyTouchTrigger.ETTParameter)EditorGUILayout.EnumPopup("Parameter to send", t.receivers[i].parameter);

                    HTGuiTools.EndGroup();
                }
                i++;
            }
        }
        else
        {
            HTGuiTools.BeginGroup();
        }
        HTGuiTools.EndGroup(false);

        if (!GUILayout.Toggle(true, "+", "ObjectPickerTab"))
        {
            t.AddTrigger(ev);
        }

        GUILayout.Space(5f);
    }