Example #1
0
        override protected void OnListViewDeselected(HS_UIListView listView, int dataIndex)
        {
            base.OnListViewDeselected(listView, dataIndex);
            //HS_CallLuaFace.CallMemberOnce(_LuaTable, "OnListViewDeselected", listView, dataIndex);
            LuaFunction func   = _LuaTable.GetLuaFunction("OnListViewDeselected");
            int         oldTop = _LuaTable.GetLuaState().LuaGetTop();

            func.BeginPCall();
            func.Push(listView);
            func.Push(dataIndex);
            func.PCall();
            func.EndPCall();
            func.Dispose();
        }
Example #2
0
        override protected void OnListViewClick(HS_UIListView listView, HS_UIListViewCell cell, GameObject target)
        {
            base.OnListViewClick(listView, cell, target);
            //HS_CallLuaFace.CallMemberOnce(_LuaTable, "OnListViewClick", listView, cell, target);
            LuaFunction func   = _LuaTable.GetLuaFunction("OnListViewClick");
            int         oldTop = _LuaTable.GetLuaState().LuaGetTop();

            func.BeginPCall();
            func.Push(listView);
            func.Push(cell);
            func.Push(target);
            func.PCall();
            func.EndPCall();
            func.Dispose();
        }