public override void Initialize() { base.Initialize(); int maxx = EntityGame.Viewport.Width / _size.X + 1; int maxy = EntityGame.Viewport.Height / _size.Y + 1; _hsv = new HSVTilemap(this, "tiles", new Point(maxx, maxy)); _hsv.Render.Scale = new Vector2(_size.X, _size.Y); _xyz = new XYZTilemap(this, "tiles", new Point(maxx, maxy)); _xyz.Render.Scale = new Vector2(_size.X, _size.Y); _xyz.Active = false; _xyz.Visible = false; Page p = new Page(this, "Page"); p.Show(); _label = new FadeOutLabel(p, "FadeOutLabel", new Point(0, 0)); _label.Text = "HSV Test"; _ctm = new ColorTestManager(this, "CTM"); }