Example #1
0
        public void Effect(Forms.BasePanel panel, HsActionCallback success, HsActionCallback fail)
        {
            if (type == "item")
            {
                UserProfile.InfoBag.AddItem(infos[0], 1);
                HItemConfig itemConfig = ConfigData.GetHItemConfig(infos[0]);
                panel.AddFlowCenter(string.Format("获得{0}x1", itemConfig.Name), HSTypes.I2RareColor(itemConfig.Rare));
            }
            else if (type == "mon")
            {
                PeopleBook.Fight(infos[0], "oneline", mlevel + infos[1], new PeopleFightParm(), success, fail, null);
                return;
            }
            else if (type == "gold")
            {
                UserProfile.InfoBag.AddResource(GameResourceType.Gold, (uint)infos[0]);
                panel.AddFlowCenter(string.Format("获得黄金x{0}", infos[0]), HSTypes.I2ResourceColor(0));
            }
            else if (type == "resource")
            {
                UserProfile.InfoBag.AddResource((GameResourceType)(infos[0] - 1), 1);
                panel.AddFlowCenter(string.Format("获得{1}x{0}", 1, HSTypes.I2Resource(infos[0] - 1)), HSTypes.I2ResourceColor(infos[0] - 1));
            }
            string word = MazeItemConfig.Word;

            if (word != "")
            {
                panel.AddFlowCenter(word, "White");
            }
            success();
        }
Example #2
0
 private void virtualRegion_RegionEntered(int id, int x, int y, int key)
 {
     if (id >= 20)
     {
         if (key > 0)
         {
             Image image = BlessBook.GetPreview(key);
             tooltip.Show(image, parent, x, y);
         }
     }
     else if (id == 10)
     {
         Image image = GetPlayerImage();
         tooltip.Show(image, parent, 0, 50);
     }
     else if (id == 11)
     {
         Image image = GetSceneImage();
         tooltip.Show(image, parent, width - image.Width, 35);
     }
     else if (id < 10)
     {
         var    resName = HSTypes.I2Resource(id - 1);
         string resStr  = string.Format("{0}:{1}", resName, UserProfile.Profile.InfoBag.Resource.Get((GameResourceType)(id - 1)));
         Image  image   = DrawTool.GetImageByString(resStr, 100);
         tooltip.Show(image, parent, x, y);
     }
 }
Example #3
0
 internal void AddResource(GameResourceType type, uint value)
 {
     Resource.Add(type, (int)value);
     if (type > 0)
     {
         MainTipManager.AddTip(string.Format("|获得|{0}|{1}||x{2}", HSTypes.I2ResourceColor((int)type), HSTypes.I2Resource((int)type), value), "White");
         AchieveBook.CheckByCheckType("resource");
     }
 }
Example #4
0
        public void AddResource(int[] res)
        {
            Resource.Gold      += res[0];
            Resource.Lumber    += res[1];
            Resource.Stone     += res[2];
            Resource.Mercury   += res[3];
            Resource.Carbuncle += res[4];
            Resource.Sulfur    += res[5];
            Resource.Gem       += res[6];

            for (int i = 0; i < 7; i++)
            {
                if (res[i] > 0)
                {
                    MainTipManager.AddTip(string.Format("|获得|{0}|{1}||x{2}", HSTypes.I2ResourceColor(i), HSTypes.I2Resource(i), res[i]), "White");
                }
            }

            AchieveBook.CheckByCheckType("resource");
        }
Example #5
0
        internal void AddResource(GameResourceType type, uint value)
        {
            Resource.Add(type, value);

            MainTipManager.AddTip(string.Format("|获得|{0}|{1}||x{2}", HSTypes.I2ResourceColor((int)type), HSTypes.I2Resource((int)type), value), "White");
        }