public void ChangePlayWithFadeOut(string sTheme, string sName1, string sName2, bool bLoop = false) { HL_SoundEquip pSound = GetTheme(sTheme); if (pSound == null) { return; } pSound.ChangePlayWithFadeOut(sName1, sName2, bLoop); }
public bool IsPlay(string sTheme, string sName) { HL_SoundEquip pSound = GetTheme(sTheme); if (pSound == null) { return(false); } return(pSound.IsPlay(sName)); }
public void StopTheme(string sTheme) { HL_SoundEquip pSound = GetTheme(sTheme); if (pSound == null) { return; } pSound.AllStop(); }
public void Stop(string sTheme, string sName) { HL_SoundEquip pSound = GetTheme(sTheme); if (pSound == null) { return; } pSound.Stop(sName); }
public void SetVolue(string sTheme, string sName, float fValue) { HL_SoundEquip pSound = GetTheme(sTheme); if (pSound == null) { return; } pSound.SetVolume(sName, fValue); }
public void Play(string sTheme, string sName, bool bLoop = false) { HL_SoundEquip pSound = GetTheme(sTheme); if (pSound == null) { return; } pSound.Play(sName, bLoop); }