Example #1
0
        private void Update()
        {
            if (HInput.IsInputDown())
            {
                _onTouchEvent.Invoke();
            }

#if (UNITY_ANDROID || UNITY_IOS) && UNITY_EDITOR
            if (Input.GetKeyDown(KeyCode.UpArrow))
            {
                _onTouchEvent.Invoke();
            }
#endif
        }