public bool IsGripPress(HAND_ID hand_id) { return(is_grip_press[(int)hand_id]); }
public Vector3 HandPosition(HAND_ID hand_id) { return(hand_position[(int)hand_id]); }
public bool IsGripClick(HAND_ID hand_id) { return(is_grip_click[(int)hand_id]); }
public bool IsTrackpadPress(HAND_ID hand_id) { return(is_trackpad_press[(int)hand_id]); }
public bool IsTrackpadClick(HAND_ID hand_id) { return(is_trackpad_click[(int)hand_id]); }
public bool IsTriggerPress(HAND_ID hand_id) { return(is_trigger_press[(int)hand_id]); }
/* Public method */ public bool IsTriggerClick(HAND_ID hand_id) { return(is_trigger_click[(int)hand_id]); }